
Much of what the maps show are terrain features - anything that can't be crossed. While these will change somewhat as you go up in levels, this is plenty for you to be able to recognize common map elements in D2:R and navigate like a pro. Most of these will remain on the map once discovered, but there are a couple noted exceptions. This is just a quick overview of some of the most important features you'll see on the Auto Map.

Knowing where the walls are is good, but you may find it too distracting, especially in zones like Act 2 where the walls are quite chunky. Changing opacity also does not change the appearance of important features such as shrines, quest features, doors, etc. If that's the case, you can change the opacity (fade) the Auto Map to be more friendly to everyday use.Īs you can see in the pictures below, structural features such as walls and fences are reduced, but key features such as the locations of NPCs remain clear. While the Auto Map is handy to have up, some find the default brightness a little too distracting. Here is a list of commands to customize the positioning and display of the Auto Map: You can also use these arrows to scroll around the map to see where you may have missed something (use F9 to recenter). You can use the ARROW keys on your keyboard to adjust the map's offset to your liking. Some people prefer to offset their map a bit so the blue X isn't right on top of them. Any Minions you have (mercenaries or Druid/Necromancer summoned minions) will appear as a light blue-green X. While there isn't that much you can do to change how the Auto Map looks, you can set a few preferences.Īs you move around on the Automap, you will see that a blue X follows your own character on the ground near your feet. Our Hero in the Act 1 Rogue Encampment, with and without the overlay map You can toggle the Auto Map on or off by clicking your TAB key. In towns, it will also help you locate key features such as your stash, Deckard Cain, and other important NPCs. In the field, you will also be keyed into such features as doors, entrances to dungeons, key quest locations, location of party members and minions, as well as portals. This will not only let you know what is in your immediate area, but also what parts of the level's map you have yet to explore.

The Auto Map is a version of the map that keeps track of those features you've discovered while you're moving around a level. While it may take a little time to get used to it, most D2:R players will come to view it as just another part of the interface. Some people find the overlay irritating, but there are ways to set it up to be both helpful and unobtrusive.

The Auto Map map is a key feature to navigating on levels in D2:R, where levels may have set features, but will generate at least a portion of their elements randomly. Welcome to Wowhead's guide to the Auto Map, also called the Overlay Map, for Diablo II: Resurrected (D2:R).
